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Recap

Kingdom Transfer November 2026 recap

78,088 governors changed kingdoms from 11 to 15 November. The biggest winners and losers by Migrant Score, the top movers, and the alliances that moved as blocks.

November 15, 2026

The November 2026 Kingdom Transfer opened at 00:00 UTC on 11 November and closed on 15 November. Our first move was logged five and a half minutes after the gates opened. By the end we had 78,088 governors on file who changed kingdoms.

This recap looks at where they went, who gained and who got hollowed out. Most of the rankings below use Migrant Score instead of power. Migrant Score is the number the game uses to price your Transfer Passes, and it is built from charms, governor gear, tech, pets, hero gear and masters, scaled by Town Center. Troops do not count, so a governor cannot pad it by stacking soldiers. It is a much better read on how developed an account really is. If you want the details, the Kingdom Transfer guide explains how it works.

Every kingdom page on MightPulse has a Transfer tab with the full in and out list for this window. Browse kingdoms or try Kingdom 1.

The window in numbers

StatFigure
Governors who moved78,088
Total power moved18.85T
Migrant Score moved (governors with a score on file)40.0B
Median mover's Migrant Score632K
Median mover's power204M
Truegold movers70,954 (91%)
TG8 movers12,528 (16%)
Movers with 1M+ Migrant Score12,815
Movers with 3M+ Migrant Score346
Movers with 1B+ power155
Kingdoms that lost at least one governor2,232 of 2,234
Kingdoms that received nobody54
Kingdoms with a net Migrant Score gain1,240
Kingdoms with a net Migrant Score loss992

The movers were not casual accounts. Nine out of ten were already Truegold, and one in six was TG8. Transfers are mostly a game for developed players looking for a better home, and the data shows it.

More kingdoms came out ahead than behind, but the losses were concentrated. A kingdom that gained usually gained a little. A kingdom that lost often lost a lot.

Arrivals hit a wall at 58

No kingdom took in more than 58 governors. 137 kingdoms landed exactly on 58, and 875 kingdoms finished somewhere between 55 and 58. That is the arrival limit doing its job. Once the slots were full, the only way a kingdom could keep improving was by losing less.

That limit is why the top gainers all look alike. They filled up with strong players and kept their own people at home.

Biggest winners by Migrant Score

Net Migrant Score is what came in minus what left.

RankKingdomInOutNet Migrant ScoreNet power
1K365587+92.2M+30.9B
2K3015710+89.6M+27.1B
3K358589+89.5M+27.6B
4K6405812+89.4M+26.1B
5K312569+86.3M+28.0B
6K3985812+84.7M+27.9B
7K3215715+79.7M+26.2B
8K4175713+78.5M+24.9B
9K294573+78.3M+28.2B
10K393578+76.4M+26.0B

K365 takes the top spot. 55 of its 58 arrivals were TG8, and 33 of them came from one place: K162, bringing 62.5M Migrant Score between them. K365 lost only 7 governors of its own.

There is a fun detail here. K365 and K358 fought each other in KvK Season 23 a week ago, and K365 swept it. Now they sit first and third on the transfer board. Several other names from that recap show up too. K312 won prep by almost 3 to 1 and still missed K491's castle. K321 got blown out by K240. K393 had the highest scoring hold of the season. All three just reloaded with about 80M of fresh Migrant Score each.

K294 had the tightest ship on the list: 57 in, only 3 out. K640 got most of its haul from one alliance. 49 governors came over from K711, 33 of them now wearing the P2L tag, and that route carried 86.9M Migrant Score, the richest single route of the whole window.

Biggest losers by Migrant Score

RankKingdomInOutNet Migrant ScoreNet powerTG8 lost
1K16215219−275.6M−89.3B163
2K20010257−201.6M−108.0B149
3K1615162−199.4M−72.9B119
4K19926159−180.5M−61.6B96
5K64134−171.3M−68.2B104
6K7112137−164.4M−55.0B85
7K22255181−160.0M−58.6B124
8K160164−156.1M−66.8B89
9K931135−147.0M−52.3B72
10K20257172−146.1M−61.8B119

K162 had the worst window of anyone. 219 governors left, 163 of them TG8, and they took 275.6M Migrant Score with them. That is about three times what the best kingdom on the winners list gained. The exodus split five ways: 36 to K302, 34 to K137, 33 to K365, 26 to K244 and 22 to K240. The highest Migrant Score mover of the entire event, 姬Faery at 4.86M, was one of them. So was IpMan, another 4.2M account.

Its neighbour K161 went the same way: 162 out, only 5 in. A cluster just above them did too. K199, K200 and K202 are all in the bottom ten. Kingdoms that opened close together end up at the same stage of their life, and when one of them starts to empty out, its neighbours often follow.

K200 is the power story. It lost 257 governors, the most of any kingdom, which is 28% of everyone we have mapped there. It also lost 108.0B power, the biggest power loss on the board. On Migrant Score it ranks second, behind K162. K162 lost fewer people, but stronger ones. That is the kind of thing power alone hides. K200's leavers mostly moved as blocks: 51 to K260, 47 to K261, 39 to K400 and 38 to K278. The last two finished 14th and 12th on the winners list.

K222 and K202 both filled almost all of their arrival slots and still finished in the bottom ten. You cannot refill 181 departures with 55 arrivals.

K16 never got anyone back. 164 left and zero arrived, which is 30.6% of its mapped governors. Nobody lost a bigger share. They scattered to K379, K389, K409, K318 and K73.

The biggest share of a kingdom gone

Among kingdoms with at least 300 mapped governors:

KingdomLeftArrivedShare of mapped governors who leftNet Migrant Score
K16164030.6%−156.1M
K2002571028.2%−201.6M
K1762232221.4%−79.9M
K840134321.3%−92.5M
K117292021.2%−43.7M
K1364109621.2%−20.9M
K12031935621.0%−100.8M
K65130121.0%−124.9M
K6134421.0%−171.3M

K1762 is the younger kingdom on this list worth a look. 232 governors left, the second biggest exodus of the window, and only 2 came in. Nobody went to one place. The leavers spread over at least seven kingdoms, with 34 to K1758 and 26 each to K1734 and K1796. That looks less like one alliance leaving and more like a kingdom coming apart.

Power and Migrant Score tell different stories

By raw power, the top gainers are mostly the same kingdoms in a slightly different order. K365 still leads at +30.9B. K294 is second by power and only ninth by Migrant Score. K366 gained 27.4B power, sixth best, but its Migrant Score gain of 66.6M does not make the top ten.

The individual movers show the gap much better:

GovernorMoveMigrant ScorePower
蛋EggK175 → K2484.49M815M
IpManK162 → K2404.23M535M
DrogonK1510 → K16742.61M2.59B

IpMan has about a fifth of Drogon's power and well over one and a half times the Migrant Score. Drogon is TG5, and most of that power sits in things Migrant Score ignores, like troops. IpMan is TG8, and Town Center multiplies everything else. Ranked by power, Drogon looks like the bigger signing. Ranked by what actually takes months to build, IpMan is.

The biggest individual moves

Top ten by Migrant Score. All ten are TG8.

GovernorAlliance nowFromToMigrant ScorePower
姬FaeryCOBK162K2444.86M2.43B
PhoenixKIDDOTK6K1214.52M1.91B
The Mad KingnoneK377K3794.50M1.41B
蛋EggHEXK175K2484.49M815M
FatGrimXXXK273K4174.46M2.63B
Chuckie ArlawSTRK455K4474.46M3.25B
FREEZΞR4WK468K5244.33M1.94B
༻༒Angela༒༺LNDK132K3734.29M1.94B
بو راشد QTRWLFK235K4164.28M1.58B
AksunᵀᴿPOKK255K3214.28M849M

FatGrim left K273, the kingdom that won prep against K393 in Season 23 and then failed the siege. Aksun went to K321, one of the top-ten gainers.

By power, the biggest movers were JASPER (3.29B, K1079 to K1035), Chuckie Arlaw (3.25B, K455 to K447) and CHI (3.25B, K723 to K897). K1105, the kingdom that held its castle against K941 by 40 million prep points in Season 23, lost two 2.4B+ WAR governors, Madtown and Fujarbie, to K1095, plus 乂 Jerusalem ༻ (2.53B) to K1167.

Alliances moved as blocks

Most moves were not solo decisions. We counted 652 cases of 20 or more governors from the same alliance moving from the same kingdom to the same kingdom. Those blocks add up to 19,264 governors, about one in four of all moves. 90 blocks had 40 or more. Only 1,316 movers had no alliance at all.

The biggest block moves by Migrant Score (tags as they are now):

AllianceFromToGovernorsMigrant Score
OLDK34K1935170.8M
RNGK15K1214869.4M
GTOK494K5395565.9M
SRSK716K8184262.6M
MFGK308K3415161.3M
FPCK224K3875560.0M
SYNK222K2943759.9M
PITK6K3904058.4M
W2PK4K1744857.1M
P2LK711K6403357.1M

The single busiest route of the window was ACT moving 57 governors from K2091 to K2066. In the old groups, the big blocks carry 60M or more. In the newest kingdoms, a 57-strong alliance brings about 7M. Same size, very different weight.

SYN's move is one reason K294 jumped up the winners list and K222 fell down the losers list.

Swaps

Some pairs of kingdoms traded people in both directions. K1623 sent 48 governors to K1667 and got 38 back. K1404 and K1418 swapped 25 one way and 48 the other. K348 and K382 did the same with 12 and 30. These usually look like alliances changing places after a deal, or an alliance consolidating while another one leaves.

The groups

Every governor stayed inside their transfer group. Average Migrant Score per mover falls steadily from the oldest group to the newest.

GroupKingdomsMovesMigrant Score movedAvg Migrant Score per moverAvg power per moverKingdoms at 55+ arrivals
11 to 41712,72611.11B1.23M381M145
2418 to 5874,0482.69B1.06M311M30
3588 to 92711,3158.56B955K307M124
4928 to 133115,1447.64B847K262M170
51332 to 14263,091939M655K213M28
61427 to 16899,7444.40B478K193M112
71690 to 193510,3262.78B422K147M127
81936 to 20504,562816M332K120M57
92051 to 21052,116358M298K110M24
102106 to 22345,017740M253K95M58

Group 4 had the most moves, 15,144. Group 1 had the most weight. Its movers carried 11.1B Migrant Score, more than a quarter of everything that changed kingdoms in the whole event.

Young kingdoms pulled harder

47,957 governors moved to a higher-numbered, younger kingdom. 30,131 moved to an older one. The median jump was 42 kingdom numbers. Inside a group, newer kingdoms often have more room at the top and fewer established alliances, and a lot of strong players went looking for exactly that. That pattern held in every group.

Kingdom 1

Kingdom 1 had a rough week. 100 governors left and 34 arrived, for a net loss of 61.0M Migrant Score and 18.9B power. EDDY of GOV, a 3.73M account, went to K14. DWG took 13 governors to K139 with 21.3M between them, and XII took 16 to K44. The arrivals were led by KOR-tagged players, with Righteous Man (2.46M) the strongest of them.

How we counted

  • A move is logged when a governor's home kingdom changes on MightPulse. A trigger on our player table records every change, whichever scan or refresh found it.
  • We only see a move once we read that governor again. That is why the daily logs spike. 39,817 moves were picked up on 11 November and 27,517 on 13 November, when the daily scan caught up. Those are detection dates, not move times.
  • Moves detected from 00:00 UTC on 11 November count for November. A governor last seen in their old kingdom before 23 September counts as a September mover, even if we only noticed in November.
  • About an hour and forty minutes of moves on opening day landed before the logging trigger went live. We recovered those 1,204 moves from player history afterwards.
  • Migrant Score comes from the in-game Migrant Score board. 53,369 of the 78,088 movers (68%) have a score on file, so every Migrant Score total here is a floor. The real numbers are higher.
  • Power is each governor's latest known power, read after the move.
  • Alliance tags are the tags governors wear now, which is not always the tag they left with.

A few late moves will keep turning up as profiles get refreshed. The Transfer tab on each kingdom page updates as they do.