Recap
Kingdom Transfer November 2026 recap
78,088 governors changed kingdoms from 11 to 15 November. The biggest winners and losers by Migrant Score, the top movers, and the alliances that moved as blocks.
The November 2026 Kingdom Transfer opened at 00:00 UTC on 11 November and closed on 15 November. Our first move was logged five and a half minutes after the gates opened. By the end we had 78,088 governors on file who changed kingdoms.
This recap looks at where they went, who gained and who got hollowed out. Most of the rankings below use Migrant Score instead of power. Migrant Score is the number the game uses to price your Transfer Passes, and it is built from charms, governor gear, tech, pets, hero gear and masters, scaled by Town Center. Troops do not count, so a governor cannot pad it by stacking soldiers. It is a much better read on how developed an account really is. If you want the details, the Kingdom Transfer guide explains how it works.
Every kingdom page on MightPulse has a Transfer tab with the full in and out list for this window. Browse kingdoms or try Kingdom 1.
The window in numbers
| Stat | Figure |
|---|---|
| Governors who moved | 78,088 |
| Total power moved | 18.85T |
| Migrant Score moved (governors with a score on file) | 40.0B |
| Median mover's Migrant Score | 632K |
| Median mover's power | 204M |
| Truegold movers | 70,954 (91%) |
| TG8 movers | 12,528 (16%) |
| Movers with 1M+ Migrant Score | 12,815 |
| Movers with 3M+ Migrant Score | 346 |
| Movers with 1B+ power | 155 |
| Kingdoms that lost at least one governor | 2,232 of 2,234 |
| Kingdoms that received nobody | 54 |
| Kingdoms with a net Migrant Score gain | 1,240 |
| Kingdoms with a net Migrant Score loss | 992 |
The movers were not casual accounts. Nine out of ten were already Truegold, and one in six was TG8. Transfers are mostly a game for developed players looking for a better home, and the data shows it.
More kingdoms came out ahead than behind, but the losses were concentrated. A kingdom that gained usually gained a little. A kingdom that lost often lost a lot.
Arrivals hit a wall at 58
No kingdom took in more than 58 governors. 137 kingdoms landed exactly on 58, and 875 kingdoms finished somewhere between 55 and 58. That is the arrival limit doing its job. Once the slots were full, the only way a kingdom could keep improving was by losing less.
That limit is why the top gainers all look alike. They filled up with strong players and kept their own people at home.
Biggest winners by Migrant Score
Net Migrant Score is what came in minus what left.
| Rank | Kingdom | In | Out | Net Migrant Score | Net power |
|---|---|---|---|---|---|
| 1 | K365 | 58 | 7 | +92.2M | +30.9B |
| 2 | K301 | 57 | 10 | +89.6M | +27.1B |
| 3 | K358 | 58 | 9 | +89.5M | +27.6B |
| 4 | K640 | 58 | 12 | +89.4M | +26.1B |
| 5 | K312 | 56 | 9 | +86.3M | +28.0B |
| 6 | K398 | 58 | 12 | +84.7M | +27.9B |
| 7 | K321 | 57 | 15 | +79.7M | +26.2B |
| 8 | K417 | 57 | 13 | +78.5M | +24.9B |
| 9 | K294 | 57 | 3 | +78.3M | +28.2B |
| 10 | K393 | 57 | 8 | +76.4M | +26.0B |
K365 takes the top spot. 55 of its 58 arrivals were TG8, and 33 of them came from one place: K162, bringing 62.5M Migrant Score between them. K365 lost only 7 governors of its own.
There is a fun detail here. K365 and K358 fought each other in KvK Season 23 a week ago, and K365 swept it. Now they sit first and third on the transfer board. Several other names from that recap show up too. K312 won prep by almost 3 to 1 and still missed K491's castle. K321 got blown out by K240. K393 had the highest scoring hold of the season. All three just reloaded with about 80M of fresh Migrant Score each.
K294 had the tightest ship on the list: 57 in, only 3 out. K640 got most of its haul from one alliance. 49 governors came over from K711, 33 of them now wearing the P2L tag, and that route carried 86.9M Migrant Score, the richest single route of the whole window.
Biggest losers by Migrant Score
| Rank | Kingdom | In | Out | Net Migrant Score | Net power | TG8 lost |
|---|---|---|---|---|---|---|
| 1 | K162 | 15 | 219 | −275.6M | −89.3B | 163 |
| 2 | K200 | 10 | 257 | −201.6M | −108.0B | 149 |
| 3 | K161 | 5 | 162 | −199.4M | −72.9B | 119 |
| 4 | K199 | 26 | 159 | −180.5M | −61.6B | 96 |
| 5 | K6 | 4 | 134 | −171.3M | −68.2B | 104 |
| 6 | K711 | 2 | 137 | −164.4M | −55.0B | 85 |
| 7 | K222 | 55 | 181 | −160.0M | −58.6B | 124 |
| 8 | K16 | 0 | 164 | −156.1M | −66.8B | 89 |
| 9 | K93 | 1 | 135 | −147.0M | −52.3B | 72 |
| 10 | K202 | 57 | 172 | −146.1M | −61.8B | 119 |
K162 had the worst window of anyone. 219 governors left, 163 of them TG8, and they took 275.6M Migrant Score with them. That is about three times what the best kingdom on the winners list gained. The exodus split five ways: 36 to K302, 34 to K137, 33 to K365, 26 to K244 and 22 to K240. The highest Migrant Score mover of the entire event, 姬Faery at 4.86M, was one of them. So was IpMan, another 4.2M account.
Its neighbour K161 went the same way: 162 out, only 5 in. A cluster just above them did too. K199, K200 and K202 are all in the bottom ten. Kingdoms that opened close together end up at the same stage of their life, and when one of them starts to empty out, its neighbours often follow.
K200 is the power story. It lost 257 governors, the most of any kingdom, which is 28% of everyone we have mapped there. It also lost 108.0B power, the biggest power loss on the board. On Migrant Score it ranks second, behind K162. K162 lost fewer people, but stronger ones. That is the kind of thing power alone hides. K200's leavers mostly moved as blocks: 51 to K260, 47 to K261, 39 to K400 and 38 to K278. The last two finished 14th and 12th on the winners list.
K222 and K202 both filled almost all of their arrival slots and still finished in the bottom ten. You cannot refill 181 departures with 55 arrivals.
K16 never got anyone back. 164 left and zero arrived, which is 30.6% of its mapped governors. Nobody lost a bigger share. They scattered to K379, K389, K409, K318 and K73.
The biggest share of a kingdom gone
Among kingdoms with at least 300 mapped governors:
| Kingdom | Left | Arrived | Share of mapped governors who left | Net Migrant Score |
|---|---|---|---|---|
| K16 | 164 | 0 | 30.6% | −156.1M |
| K200 | 257 | 10 | 28.2% | −201.6M |
| K1762 | 232 | 2 | 21.4% | −79.9M |
| K840 | 134 | 3 | 21.3% | −92.5M |
| K1172 | 92 | 0 | 21.2% | −43.7M |
| K1364 | 109 | 6 | 21.2% | −20.9M |
| K1203 | 193 | 56 | 21.0% | −100.8M |
| K65 | 130 | 1 | 21.0% | −124.9M |
| K6 | 134 | 4 | 21.0% | −171.3M |
K1762 is the younger kingdom on this list worth a look. 232 governors left, the second biggest exodus of the window, and only 2 came in. Nobody went to one place. The leavers spread over at least seven kingdoms, with 34 to K1758 and 26 each to K1734 and K1796. That looks less like one alliance leaving and more like a kingdom coming apart.
Power and Migrant Score tell different stories
By raw power, the top gainers are mostly the same kingdoms in a slightly different order. K365 still leads at +30.9B. K294 is second by power and only ninth by Migrant Score. K366 gained 27.4B power, sixth best, but its Migrant Score gain of 66.6M does not make the top ten.
The individual movers show the gap much better:
| Governor | Move | Migrant Score | Power |
|---|---|---|---|
| 蛋Egg | K175 → K248 | 4.49M | 815M |
| IpMan | K162 → K240 | 4.23M | 535M |
| Drogon | K1510 → K1674 | 2.61M | 2.59B |
IpMan has about a fifth of Drogon's power and well over one and a half times the Migrant Score. Drogon is TG5, and most of that power sits in things Migrant Score ignores, like troops. IpMan is TG8, and Town Center multiplies everything else. Ranked by power, Drogon looks like the bigger signing. Ranked by what actually takes months to build, IpMan is.
The biggest individual moves
Top ten by Migrant Score. All ten are TG8.
| Governor | Alliance now | From | To | Migrant Score | Power |
|---|---|---|---|---|---|
| 姬Faery | COB | K162 | K244 | 4.86M | 2.43B |
| PhoenixKID | DOT | K6 | K121 | 4.52M | 1.91B |
| The Mad King | none | K377 | K379 | 4.50M | 1.41B |
| 蛋Egg | HEX | K175 | K248 | 4.49M | 815M |
| FatGrim | XXX | K273 | K417 | 4.46M | 2.63B |
| Chuckie Arlaw | STR | K455 | K447 | 4.46M | 3.25B |
| FREEZΞ | R4W | K468 | K524 | 4.33M | 1.94B |
| ༻༒Angela༒༺ | LND | K132 | K373 | 4.29M | 1.94B |
| بو راشد QTR | WLF | K235 | K416 | 4.28M | 1.58B |
| Aksunᵀᴿ | POK | K255 | K321 | 4.28M | 849M |
FatGrim left K273, the kingdom that won prep against K393 in Season 23 and then failed the siege. Aksun went to K321, one of the top-ten gainers.
By power, the biggest movers were JASPER (3.29B, K1079 to K1035), Chuckie Arlaw (3.25B, K455 to K447) and CHI (3.25B, K723 to K897). K1105, the kingdom that held its castle against K941 by 40 million prep points in Season 23, lost two 2.4B+ WAR governors, Madtown and Fujarbie, to K1095, plus 乂 Jerusalem ༻ (2.53B) to K1167.
Alliances moved as blocks
Most moves were not solo decisions. We counted 652 cases of 20 or more governors from the same alliance moving from the same kingdom to the same kingdom. Those blocks add up to 19,264 governors, about one in four of all moves. 90 blocks had 40 or more. Only 1,316 movers had no alliance at all.
The biggest block moves by Migrant Score (tags as they are now):
| Alliance | From | To | Governors | Migrant Score |
|---|---|---|---|---|
| OLD | K34 | K193 | 51 | 70.8M |
| RNG | K15 | K121 | 48 | 69.4M |
| GTO | K494 | K539 | 55 | 65.9M |
| SRS | K716 | K818 | 42 | 62.6M |
| MFG | K308 | K341 | 51 | 61.3M |
| FPC | K224 | K387 | 55 | 60.0M |
| SYN | K222 | K294 | 37 | 59.9M |
| PIT | K6 | K390 | 40 | 58.4M |
| W2P | K4 | K174 | 48 | 57.1M |
| P2L | K711 | K640 | 33 | 57.1M |
The single busiest route of the window was ACT moving 57 governors from K2091 to K2066. In the old groups, the big blocks carry 60M or more. In the newest kingdoms, a 57-strong alliance brings about 7M. Same size, very different weight.
SYN's move is one reason K294 jumped up the winners list and K222 fell down the losers list.
Swaps
Some pairs of kingdoms traded people in both directions. K1623 sent 48 governors to K1667 and got 38 back. K1404 and K1418 swapped 25 one way and 48 the other. K348 and K382 did the same with 12 and 30. These usually look like alliances changing places after a deal, or an alliance consolidating while another one leaves.
The groups
Every governor stayed inside their transfer group. Average Migrant Score per mover falls steadily from the oldest group to the newest.
| Group | Kingdoms | Moves | Migrant Score moved | Avg Migrant Score per mover | Avg power per mover | Kingdoms at 55+ arrivals |
|---|---|---|---|---|---|---|
| 1 | 1 to 417 | 12,726 | 11.11B | 1.23M | 381M | 145 |
| 2 | 418 to 587 | 4,048 | 2.69B | 1.06M | 311M | 30 |
| 3 | 588 to 927 | 11,315 | 8.56B | 955K | 307M | 124 |
| 4 | 928 to 1331 | 15,144 | 7.64B | 847K | 262M | 170 |
| 5 | 1332 to 1426 | 3,091 | 939M | 655K | 213M | 28 |
| 6 | 1427 to 1689 | 9,744 | 4.40B | 478K | 193M | 112 |
| 7 | 1690 to 1935 | 10,326 | 2.78B | 422K | 147M | 127 |
| 8 | 1936 to 2050 | 4,562 | 816M | 332K | 120M | 57 |
| 9 | 2051 to 2105 | 2,116 | 358M | 298K | 110M | 24 |
| 10 | 2106 to 2234 | 5,017 | 740M | 253K | 95M | 58 |
Group 4 had the most moves, 15,144. Group 1 had the most weight. Its movers carried 11.1B Migrant Score, more than a quarter of everything that changed kingdoms in the whole event.
Young kingdoms pulled harder
47,957 governors moved to a higher-numbered, younger kingdom. 30,131 moved to an older one. The median jump was 42 kingdom numbers. Inside a group, newer kingdoms often have more room at the top and fewer established alliances, and a lot of strong players went looking for exactly that. That pattern held in every group.
Kingdom 1
Kingdom 1 had a rough week. 100 governors left and 34 arrived, for a net loss of 61.0M Migrant Score and 18.9B power. EDDY of GOV, a 3.73M account, went to K14. DWG took 13 governors to K139 with 21.3M between them, and XII took 16 to K44. The arrivals were led by KOR-tagged players, with Righteous Man (2.46M) the strongest of them.
How we counted
- A move is logged when a governor's home kingdom changes on MightPulse. A trigger on our player table records every change, whichever scan or refresh found it.
- We only see a move once we read that governor again. That is why the daily logs spike. 39,817 moves were picked up on 11 November and 27,517 on 13 November, when the daily scan caught up. Those are detection dates, not move times.
- Moves detected from 00:00 UTC on 11 November count for November. A governor last seen in their old kingdom before 23 September counts as a September mover, even if we only noticed in November.
- About an hour and forty minutes of moves on opening day landed before the logging trigger went live. We recovered those 1,204 moves from player history afterwards.
- Migrant Score comes from the in-game Migrant Score board. 53,369 of the 78,088 movers (68%) have a score on file, so every Migrant Score total here is a floor. The real numbers are higher.
- Power is each governor's latest known power, read after the move.
- Alliance tags are the tags governors wear now, which is not always the tag they left with.
A few late moves will keep turning up as profiles get refreshed. The Transfer tab on each kingdom page updates as they do.